3D Artist
Focused on Hard-Surface Modeling, Stylized Sculpting, Material Creation, Stylized Hand-Painted Textures, and Real-Time Engine Workflows.
@kwansiuwai
I am a 3D artist specializing in hard-surface modeling, stylized sculpting, and material creation, dedicated to crafting high-quality AAA game assets and environments. I have contributed to multiple AAA game projects.
My project experience spans game development, asset production, and real-time engine workflows.Within a team, I excel at transforming concept sketches and design requirements into fully realized 3D assets, ensuring the final work stays consistent with the intended art style and quality.I am continuously improving my skills, further strengthening my modeling and material creation expertise.
XAC Inc
Contributed to the production of environments and props for multiple AAA game projects, transforming design requirements into high-quality, optimized 3D assets for real-time engine workflows.
XAC Inc TaiChung Branch
Responsible for creating AAA-quality game props and environment assets, while improving overall project quality and efficiency through training and collaboration.